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1. Eve turning into UO? - in EVE General Discussion [original thread]
Xorv wrote: Frater Sen wrote: the open pvp servers in daoc were empty. The so called pvp players left the pvp servers as fast as possible... 300 players primetime weekends - the pvp elite of Europe / States were mostly forum warriors and gan...
- by Frater Sen - at 2012.05.08 17:58:00
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2. Eve turning into UO? - in EVE General Discussion [original thread]
Kale Kold wrote: Vaju Enki wrote: I sincerely hope not, but carebears are indeed the MMO cancer, they ruined UO (and every other good MMO in the market, see SWG). This!!! If any game designer listens to carebears the mmo dies! *snip* DA...
- by Frater Sen - at 2012.05.07 17:37:00
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3. Tipps and tricks on how to create your avatar - in EVE General Discussion [original thread]
Light&Shadows is everything... even small changes of the head position with different light settings can alter a picture greatly. It took me quite time to make an average, friendly spacetrucker
- by Frater Sen - at 2011.01.22 10:30:00
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4. Sebiester Tribe Represent! - in EVE General Discussion [original thread]
here i am
- by Frater Sen - at 2011.01.21 22:26:00
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5. Incana makes everyone look plastic. - in EVE General Discussion [original thread]
hmm, maybe we get a new mini profession with walking in stations: plastic surgery
- by Frater Sen - at 2011.01.21 19:46:00
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6. Incana makes everyone look plastic. - in EVE General Discussion [original thread]
Im very happy with my new avatar... average guy / spacejunk driver
- by Frater Sen - at 2011.01.21 17:57:00
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7. male sebiestor minmatar - in EVE General Discussion [original thread]
<--- aye, my working class hero
- by Frater Sen - at 2011.01.19 20:07:00
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8. Am I pretty? - in EVE General Discussion [original thread]
<--- working class hero
- by Frater Sen - at 2011.01.18 21:58:00
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9. Single repper on lv4 bs tanks - in Missions & Complexes [original thread]
Flying a Typhoon with such skills is a tough call. Tanking is not only an armor repper and some res mods, but speed and damage as well. Get your drone skills up as fast as possible, Repair Systems and cap skills to lv5... and so on. Typhoon is the...
- by Frater Sen - at 2010.12.13 21:39:00
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10. Help with Maelstrom fit for L4 missions please - in Ships and Modules [original thread]
You dont need cap boosters, around 4 minutes cap with my skills (never needed), use the AB to "speed tank" *g* Damage Control II Tracking Enhancer II Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Invulnerability Field II Heat Dissipa...
- by Frater Sen - at 2010.06.28 21:20:00
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11. Mission Risk vs. Reward Imbalance - in Missions & Complexes [original thread]
Tales of selfless pirate bravery and hard fights against greedy mission runners will arise! And i really like the idea to form fleets. The noble pirates would never, ever use the advantage to choose a fight and bring enough ships to kill the unsoc...
- by Frater Sen - at 2010.05.17 21:38:00
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12. Stop wardeccing in high-sec unless wardec is mutual - in Assembly Hall [original thread]
Originally by: Wacktopia News flash: EVE is a deep, dark and nasty PvP game and not WoW, FarmVille or any other soft and fluffy game. Wrong. Eve isnt a PvP game, its about ganking players with the wrong fittings / ships.
- by Frater Sen - at 2010.05.17 17:20:00
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13. PVE Missioning is too easy and boring - in Missions & Complexes [original thread]
Originally by: Nede*** solution : remove all lvl 3 and lvl 4 agents from highsec, leave them all in lowsec result : chalanging, interesting missions , you get to interact with hstiles ( granted , not only npc hostiles ) , you get access t...
- by Frater Sen - at 2010.05.02 18:49:00
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14. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
I have to write a bit more about low sec. My experience with servers, where Players vs. Players (speak: everybody vs. everybody) was enabled, without any safe zones to level/grind some money, exactly those servers were after a short time empty. Da...
- by Frater Sen - at 2009.04.22 17:41:00
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15. An essay on Balance, 'Risk vs Reward', and the lack of encouragement - in EVE General Discussion [original thread]
I have the feeling, that a lot of player are just complaining about the fact, that the amount of victims in low sec isnt high enough. Speaking for myself: I love PvP, but i wouldnt do any missions in low sec. "Adapt and survive" is playing smart...
- by Frater Sen - at 2009.04.18 23:41:00
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16. Projectiles, a concise whine. - in Test Server Feedback [original thread]
Originally by: Typhado3 Edited by: Typhado3 on 18/04/2009 07:44:34 My crazy idea on fixing artillery at least is to rework basically the following: double the damage mod, reduce the clip size & increase reload time so it spends half ti...
- by Frater Sen - at 2009.04.18 19:44:00
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17. An essay on Balance, 'Risk vs Reward', and the lack of encouragement - in EVE General Discussion [original thread]
To repeat myself about Lv4 missions: Yes, risc vs. reward is unbalanced, but moving every lv4 mission to Rancor / low sec for giggles is not a solution. A field day for griefers/gankers wont change the fundamental problem: Lv4s are to easy, becaus...
- by Frater Sen - at 2009.04.18 17:24:00
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18. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Minmatar BS + Artillery 1. Artillery - Artillery should have vastly better range, RoF and tracking at the cost of alpha. Right now: Reloading every 10 shots, poor range and dps. I dont think, that Artillery is in need of a higher Alpha... to high...
- by Frater Sen - at 2009.04.18 14:19:00
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19. Artillery - in Ships and Modules [original thread]
A little bit more Rate of Fire, bigger clip size, more optimal range, but lower alpha strike would fix art..
- by Frater Sen - at 2009.04.17 13:38:00
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20. The difference between PvP and piracy - in EVE New Citizens Q&A [original thread]
pirates = simple PKs, who harrassing other players, wich are low on sp, experience and/or with a pve ship. They generally dont like PVP, because they would get some real fights. pvp = players who dont mind to loose a fight against a better player
- by Frater Sen - at 2009.04.15 10:52:00
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